2025

SnapTrack

Scan your Weight

SnapTrack was developed to save time during daily weight and body fat tracking. Using your iPhone's camera, the app scans digital scale displays and automatically saves your weight and body fat data into the Health app.

Settings allow you to adjust recognition parameters for digital displays and disable body fat scanning if needed.

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SnapTrack SnapTrack Scan Weight SnapTrack Save Weight
GoodHabits Create Habit GoodHabits Notification GoodHabits Widget
2024

GoodHabits

Build better habits in 66 days

A proof of concept exploring declarative programming with SwiftUI. GoodHabits guides you on a 66-day journey to better behaviors through customizable goals, daily tracking, home screen widgets, and smart reminders.

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2016 – 2021

LIVE.STAND

Sit-stand desk companion

A Bluetooth-connected app that reminds you to alternate between sitting and standing throughout the workday. Built solo in Swift (iOS) and Kotlin (Android) using UIKit, CoreData, CoreBluetooth, SwiftUI, Combine, and RxAndroid.

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LIVE.STAND Control LIVE.STAND Settings LIVE.STAND Stats
IlcoControl
2016

IlcoControl

Bluetooth control for care beds

A white-label Bluetooth control app for care beds with customizable corporate design per client. Built in Swift using UIKit and CoreBluetooth. My first app written entirely in Swift.

2016

FlowMeter

Measure subjective flow states

An app for tracking subjective "flow" experiences per Csíkszentmihályi's theory, paired with heart rate data from a Bluetooth HR chest strap. Written in Objective-C with UIKit, CoreData, and CoreBluetooth.

FlowMeter Running FlowMeter Stats FlowMeter Settings

Earlier Work

Flow Machine

2015

Activity-to-habit app that generates a soundscape while you walk. Built in Objective-C with UIKit, MapKit, CoreData, CoreLocation, and CoreMotion.

RiderApp

2014

Social network for trail riders. I built the map interaction feature using MapKit, CoreLocation, and MapBox. Commissioned by Noma GmbH.

cubodo

2012

Game that transports virtual packages over real-world distances. Built as a master project at HSB Bremen, leading to the startup out there! communication UG.

GRAVI-T

2010

Mobile game where tapping reverses gravity to navigate an obstacle world. Built with Objective-C and the Cocos2D engine as a university group project.

Let's work together

I'm open to consulting on mobile architecture, AI-assisted development workflows, and engineering leadership. Feel free to reach out.